#include <iostream>  
#include "Sphere.hpp"  
  
using namespace std;  
  
int main(int argc, char* argv[])  
{  
    Sphere<float> sphereA(0.0, 0.0, 0.0,10.0, blue);  
    cout << "Volume: " << sphereA.volume() << endl;  
    cout << "Color: "  << sphereA.getStrColor() << endl;  
}  